#include <u.h>
#include <libc.h>
#include <draw.h>
#include <event.h>
#include <cursor.h>
#define initstate muginitstate
typedef struct State State;
struct State {
double black;
double white;
double stretch;
double gamma;
int depth;
int gtab[1001];
Rectangle selr;
};
typedef struct Face Face;
struct Face {
Rectangle r;
State state;
Image *small;
};
double GAMMA = 1.0; /* theory tells me this should be 2.2, but 1.0 sure looks better */
enum {
Left=0,
Right,
Top,
Bottom,
RTopLeft=0,
RTop,
RTopRight,
RLeft,
RMiddle,
RRight,
RBotLeft,
RBot,
RBotRight,
};
void*
emalloc(ulong sz)
{
void *v;
v = malloc(sz);
if(v == nil)
sysfatal("malloc %lud fails", sz);
memset(v, 0, sz);
return v;
}
Face *face[8];
int nface;
uchar grey2cmap[256];
Image *bkgd;
Image *orig;
Image *ramp, *small, *osmall, *tmp8, *red, *green, *blue;
State state, ostate;
uchar val2cmap[256];
uchar clamp[3*256];
Rectangle rbig, rramp, rface[nelem(face)], rsmall;
double *rdata;
int sdy, sdx;
void
geometry(Rectangle r)
{
int i;
Rectangle fr[9];
rramp.min = addpt(r.min, Pt(4,4));
rramp.max = addpt(rramp.min, Pt(256,256));
rbig.min = Pt(rramp.max.x+6, rramp.min.y);
rbig.max = addpt(rbig.min, Pt(Dx(orig->r), Dy(orig->r)));
for(i=0; i<9; i++)
fr[i] = rectaddpt(Rect(0,0,48,48), Pt(rramp.min.x+48+56*(i%3), rramp.max.y+6+56*(i/3)));
rsmall = fr[4];
for(i=0; i<4; i++)
rface[i] = fr[i];
for(i=4; i<8; i++)
rface[i] = fr[i+1];
}
double
y2gamma(int y)
{
double g;
g = (double)y / 128.0;
return 0.5+g*g; /* gamma from 0.5 to 4.5, with 1.0 near the middle */
}
int
gamma2y(double g)
{
g -= 0.5;
return (int)(128.0*sqrt(g)+0.5);
}
void
drawface(int i)
{
if(i==-1){
border(screen, rsmall, -3, blue, ZP);
draw(screen, rsmall, small, nil, ZP);
return;
}
border(screen, rface[i], -1, display->black, ZP);
if(face[i])
draw(screen, rface[i], face[i]->small, nil, ZP);
else
draw(screen, rface[i], display->white, nil, ZP);
}
void
drawrampbar(Image *color, State *s)
{
Rectangle liner, r;
static Rectangle br;
if(Dx(br))
draw(screen, br, ramp, nil, subpt(br.min, rramp.min));
r = rramp;
r.max.x = r.min.x + (int)(s->white*255.0);
r.min.x += (int)(s->black*255.0);
r.min.y += gamma2y(s->gamma);
r.max.y = r.min.y+1;
rectclip(&r, rramp);
draw(screen, r, color, nil, ZP);
br = r;
r.min.y -= 2;
r.max.y += 2;
liner = r;
r.min.x += Dx(liner)/3;
r.max.x -= Dx(liner)/3;
rectclip(&r, rramp);
draw(screen, r, color, nil, ZP);
combinerect(&br, r);
r = liner;
r.max.x = r.min.x+3;
rectclip(&r, rramp);
draw(screen, r, color, nil, ZP);
combinerect(&br, r);
r = liner;
r.min.x = r.max.x-3;
rectclip(&r, rramp);
draw(screen, r, color, nil, ZP);
combinerect(&br, r);
}
void
drawscreen(int clear)
{
int i;
if(clear){
geometry(screen->r);
draw(screen, screen->r, bkgd, nil, ZP);
}
border(screen, rbig, -1, display->black, ZP);
draw(screen, rbig, orig, nil, orig->r.min);
border(screen, rramp, -1, display->black, ZP);
draw(screen, rramp, ramp, nil, ramp->r.min);
drawrampbar(red, &state);
border(screen, rectaddpt(state.selr, subpt(rbig.min, orig->r.min)), -2, red, ZP);
if(clear){
drawface(-1);
for(i=0; i<nelem(face); i++)
drawface(i);
}
}
void
moveframe(Rectangle old, Rectangle new)
{
border(screen, rectaddpt(old, subpt(rbig.min, orig->r.min)), -2, orig, old.min);
border(screen, rectaddpt(new, subpt(rbig.min, orig->r.min)), -2, red, ZP);
}
/*
* Initialize gamma ramp; should dither for
* benefit of non-true-color displays.
*/
void
initramp(void)
{
int k, x, y;
uchar dat[256*256];
double g;
k = 0;
for(y=0; y<256; y++) {
g = y2gamma(y);
for(x=0; x<256; x++)
dat[k++] = 255.0 * pow(x/255.0, g);
}
assert(k == sizeof dat);
ramp = allocimage(display, Rect(0,0,256,256), GREY8, 0, DNofill);
if(ramp == nil)
sysfatal("allocimage: %r");
if(loadimage(ramp, ramp->r, dat, sizeof dat) != sizeof dat)
sysfatal("loadimage: %r");
}
void
initclamp(void)
{
int i;
for(i=0; i<256; i++) {
clamp[i] = 0;
clamp[256+i] = i;
clamp[512+i] = 255;
}
}
void
changestretch(double stretch)
{
state.stretch = stretch;
}
/*
* There is greyscale data for the rectangle datar in data;
* extract square r and write it into the 48x48 pixel image small.
*/
void
process(double *data, Rectangle datar, Rectangle r, Image *small)
{
double black, center, delta, *k, shrink, sum, *tmp[48], *tt, w, white, x;
int datadx, dp, dx, dy, error, i, ii, j, jj;
int ksize, ksizeby2, sdata[48*48], sd, sh, sm, sv, u, uu, uuu, v, vv;
uchar bdata[48*48];
datadx = Dx(datar);
dx = Dx(r);
dy = Dy(r);
shrink = dx/48.0;
ksize = 1+2*(int)(shrink/2.0);
if(ksize <= 2)
return;
k = emalloc(ksize*sizeof(k[0]));
/* center of box */
for(i=1; i<ksize-1; i++)
k[i] = 1.0;
/* edges */
x = shrink - floor(shrink);
k[0] = x;
k[ksize-1] = x;
sum = 0.0;
for(i=0; i<ksize; i++)
sum += k[i];
for(i=0; i<ksize; i++)
k[i] /= sum;
ksizeby2 = ksize/2;
for(i=0; i<48; i++)
tmp[i] = emalloc(datadx*sizeof(tmp[i][0]));
/* squeeze vertically */
for(i=0; i<48; i++) {
ii = r.min.y+i*dy/48;
tt = tmp[i];
uu = ii - ksizeby2;
for(j=r.min.x-ksize; j<r.max.x+ksize; j++) {
if(j<datar.min.x || j>=datar.max.x)
continue;
w = 0.0;
uuu = uu*datadx+j;
if(uu>=datar.min.y && uu+ksize<datar.max.y)
for(u=0; u<ksize; u++){
w += k[u]*data[uuu];
uuu += datadx;
}
else
for(u=0; u<ksize; u++){
if(uu+u>=datar.min.y && uu+u<datar.max.y)
w += k[u]*data[uuu];
uuu+=datadx;
}
tt[j-datar.min.x] = w;
}
}
/* stretch value scale */
center = (state.black+state.white)/2;
delta = state.stretch*(state.white-state.black)/2;
black = center - delta;
white = center + delta;
/* squeeze horizontally */
for(i=0; i<48; i++) {
tt = tmp[i];
for(j=0; j<48; j++) {
jj = r.min.x+j*dx/48;
w = 0.0;
for(v=0; v<ksize; v++) {
vv = jj - ksizeby2 + v;
if(vv<datar.min.x || vv>=datar.max.x) {
w += k[v]; /* assume white surround */
continue;
}
w += k[v]*tt[vv-datar.min.x];
}
if(w < black || black==white)
w = 0.0;
else if(w > white)
w = 1.0;
else
w = (w-black)/(white-black);
sdata[i*48+j] = state.gtab[(int)(1000.0*w)];
}
}
/* dither to lower depth before copying into GREY8 version */
if(small->chan != GREY8) {
u = 0;
dp = small->depth;
for(i=0; i<48; i++) {
sm = 0xFF ^ (0xFF>>dp);
sh = 0;
v = 0;
for(j=0; j<48; j++) {
ii = 48*i+j;
sd = clamp[sdata[ii]+256];
sv = sd&sm;
v |= sv>>sh;
sh += dp;
if(sh == 8) {
bdata[u++] = v;
v = 0;
sh = 0;
}
/* propagate error, with decay (sum errors < 1) */
error = sd - sv;
if(ii+49 < 48*48) { /* one test is enough, really */
sdata[ii+1] = sdata[ii+1]+((3*error)>>4);
sdata[ii+48] = sdata[ii+48]+((3*error)>>4);
sdata[ii+49] = sdata[ii+49]+((3*error)>>3);
}
/* produce correct color map value by copying bits */
switch(dp){
case 1:
sv |= sv>>1;
case 2:
sv |= sv>>2;
case 4:
sv |= sv>>4;
}
sdata[ii] = sv;
}
}
for(i=0; i<nelem(bdata); i++)
bdata[i] = sdata[i];
if(loadimage(tmp8, tmp8->r, bdata, sizeof bdata) != sizeof bdata)
sysfatal("loadimage: %r");
draw(small, small->r, tmp8, nil, tmp8->r.min);
} else {
for(i=0; i<nelem(bdata); i++)
bdata[i] = sdata[i];
if(loadimage(small, small->r, bdata, sizeof bdata) != sizeof bdata)
sysfatal("loadimage: %r");
}
free(k);
for(i=0; i<48; i++)
free(tmp[i]);
}
void
initval2cmap(void)
{
int i;
for(i=0; i<256; i++)
val2cmap[i] = rgb2cmap(i, i, i);
}
void
setgtab(State *s)
{
int i;
for(i=0; i<=1000; i++)
s->gtab[i] = val2cmap[(int)(255.0*pow((i/1000.0), 1.0/s->gamma))];
}
int
section(int x)
{
int ib, iw;
ib = state.black * 255.0;
iw = state.white * 255.0;
if(x<ib-5 || iw+5<x)
return -1;
iw -= ib;
x -= ib;
if(x < iw/3)
return 0;
if(x < 2*iw/3)
return 1;
return 2;
}
Image*
copyimage(Image *i)
{
Image *n;
if(i == nil)
return nil;
n = allocimage(display, i->r, i->chan, 0, DNofill);
if(n == nil)
sysfatal("allocimage: %r");
draw(n, n->r, i, nil, i->r.min);
return n;
}
Image*
grey8image(Image *i)
{
Image *n;
if(i->chan == GREY8)
return i;
n = allocimage(display, i->r, GREY8, 0, DNofill);
if(n == nil)
sysfatal("allocimage: %r");
draw(n, n->r, i, nil, i->r.min);
freeimage(i);
return n;
}
void
mark(void)
{
if(osmall != small){
freeimage(osmall);
osmall = small;
}
ostate = state;
}
void
undo(void)
{
if(small != osmall){
freeimage(small);
small = osmall;
}
state = ostate;
process(rdata, orig->r, state.selr, small);
drawface(-1);
drawscreen(0);
}
void
saveface(Face *f, int slot)
{
if(slot == -1){
mark();
state = f->state;
small = copyimage(f->small);
drawface(-1);
drawscreen(0);
return;
}
if(face[slot]==nil)
face[slot] = emalloc(sizeof(*face[slot]));
else{
freeimage(face[slot]->small);
face[slot]->small = nil;
}
if(f == nil){
face[slot]->small = copyimage(small);
face[slot]->state = state;
}else{
face[slot]->small = copyimage(f->small);
face[slot]->state = f->state;
}
drawface(slot);
}
int
writeface(char *outfile, Image *image)
{
int i, fd, rv, y;
uchar data[48*48/2];
if(outfile == nil)
fd = 1;
else{
if((fd = create(outfile, OWRITE, 0666)) < 0)
return -1;
}
switch(image->chan) {
default:
rv = -1;
break;
case GREY1:
if(unloadimage(image, image->r, data, 48*48/8) != 48*48/8)
sysfatal("unloadimage: %r");
for(y=0; y<48; y++) {
for(i=0; i<3; i++)
fprint(fd, "0x%.2x%.2x,", data[y*6+i*2+0], data[y*6+i*2+1]);
fprint(fd, "\n");
}
rv = 0;
break;
case GREY2:
if(unloadimage(image, image->r, data, 48*48/4) != 48*48/4)
sysfatal("unloadimage: %r");
for(y=0; y<48; y++) {
for(i=0; i<3; i++)
fprint(fd, "0x%.2x%.2x,%.2x%.2x,",
data[y*12+i*4+0], data[y*12+i*4+1],
data[y*12+i*4+2], data[y*12+i*4+3]);
fprint(fd, "\n");
}
rv = 0;
break;
case GREY4:
case GREY8:
rv = writeimage(fd, image, 0); /* dolock? */
break;
}
if(outfile)
close(fd);
return rv;
}
void
room(Rectangle out, Rectangle in, int *a)
{
a[Left] = out.min.x - in.min.x;
a[Right] = out.max.x - in.max.x;
a[Top] = out.min.y - in.min.y;
a[Bottom] = out.max.y - in.max.y;
}
int
min(int a, int b)
{
if(a < b)
return a;
return b;
}
int
max(int a, int b)
{
if(a > b)
return a;
return b;
}
int
move(Rectangle r, Rectangle picr, Point d, int k, Rectangle *rp)
{
int a[4], i;
Rectangle oldr;
static int toggle;
oldr = r;
room(picr, r, a);
switch(k){
case RTopLeft:
i = (d.x+d.y)/2;
if(i>=Dx(r) || i>=Dy(r))
break;
i = max(i, a[Left]);
i = max(i, a[Top]);
r.min.x += i;
r.min.y += i;
break;
case RTop:
i = d.y;
if(i < 0){
/*
* should really check i/2, but this is safe and feedback
* makes the control feel right
*/
i = -min(-i, a[Right]);
i = max(i, a[Left]);
}
i = max(i, a[Top]);
if(i >= Dy(r))
break;
r.min.y += i;
/* divide the half bit equally */
toggle = 1-toggle;
if(toggle){
r.min.x += i/2;
r.max.x = r.min.x+Dy(r);
}else{
r.max.x -= i/2;
r.min.x = r.max.x-Dy(r);
}
break;
case RTopRight:
i = (-d.x+d.y)/2;
if(i>=Dx(r) || i>=Dy(r))
break;
i = -min(-i, a[Right]);
i = max(i, a[Top]);
r.max.x -= i;
r.min.y += i;
break;
case RLeft:
i = d.x;
if(i < 0){
i = -min(-i, a[Bottom]);
i = max(i, a[Top]);
}
i = max(i, a[Left]);
if(i >= Dx(r))
break;
r.min.x += i;
/* divide the half bit equally */
toggle = 1-toggle;
if(toggle){
r.min.y += i/2;
r.max.y = r.min.y+Dx(r);
}else{
r.max.y -= i/2;
r.min.y = r.max.y-Dx(r);
}
break;
case RMiddle:
if(d.x >= 0)
d.x = min(d.x, a[Right]);
else
d.x = max(d.x, a[Left]);
if(d.y >= 0)
d.y = min(d.y, a[Bottom]);
else
d.y = max(d.y, a[Top]);
r = rectaddpt(r, d);
break;
case RRight:
i = d.x;
if(i > 0){
i = min(i, a[Bottom]);
i = -max(-i, a[Top]);
}
i = min(i, a[Right]);
if(-i >= Dx(r))
break;
r.max.x += i;
/* divide the half bit equally */
toggle = 1-toggle;
if(toggle){
r.min.y -= i/2;
r.max.y = r.min.y+Dx(r);
}else{
r.max.y += i/2;
r.min.y = r.max.y-Dx(r);
}
break;
case RBotLeft:
i = (d.x+-d.y)/2;
if(i>=Dx(r) || i>=Dy(r))
break;
i = max(i, a[Left]);
i = -min(-i, a[Bottom]);
r.min.x += i;
r.max.y -= i;
break;
case RBot:
i = d.y;
if(i > 0){
i = min(i, a[Right]);
i = -max(-i, a[Left]);
}
i = min(i, a[Bottom]);
if(i >= Dy(r))
break;
r.max.y += i;
/* divide the half bit equally */
toggle = 1-toggle;
if(toggle){
r.min.x -= i/2;
r.max.x = r.min.x+Dy(r);
}else{
r.max.x += i/2;
r.min.x = r.max.x-Dy(r);
}
break;
case RBotRight:
i = (-d.x+-d.y)/2;
if(i>=Dx(r) || i>=Dy(r))
break;
i = -min(-i, a[Right]);
i = -min(-i, a[Bottom]);
r.max.x -= i;
r.max.y -= i;
break;
}
if(Dx(r)<3 || Dy(r)<3){
*rp = oldr;
return 0;
}
*rp = r;
return !eqrect(r, oldr);
}
void
rlist(Rectangle r, Rectangle *ra)
{
Rectangle tr;
tr = r;
tr.max.y = r.min.y+Dy(r)/4;
ra[0] = tr;
ra[0].max.x = tr.min.x+Dx(tr)/4;
ra[1] = tr;
ra[1].min.x = ra[0].max.x;
ra[1].max.x = tr.max.x-Dx(tr)/4;
ra[2] = tr;
ra[2].min.x = ra[1].max.x;
tr.min.y = tr.max.y;
tr.max.y = r.max.y-Dy(r)/4;
ra[3] = tr;
ra[3].max.x = tr.min.x+Dx(tr)/4;
ra[4] = tr;
ra[4].min.x = ra[3].max.x;
ra[4].max.x = tr.max.x-Dx(tr)/4;
ra[5] = tr;
ra[5].min.x = ra[4].max.x;
tr.min.y = tr.max.y;
tr.max.y = r.max.y;
ra[6] = tr;
ra[6].max.x = tr.min.x+Dx(tr)/4;
ra[7] = tr;
ra[7].min.x = ra[6].max.x;
ra[7].max.x = tr.max.x-Dx(tr)/4;
ra[8] = tr;
ra[8].min.x = ra[7].max.x;
}
int
abs(int a)
{
if(a < 0)
return -a;
return a;
}
void
usage(void)
{
fprint(2, "usage: mug [file.bit]\n");
exits("usage");
}
void
eresized(int new)
{
if(new && getwindow(display, Refmesg) < 0)
fprint(2,"can't reattach to window");
drawscreen(1);
}
/*
interface notes
cursor changes while in rbig to indicate region.
only button 1 works for resizing region
only button 1 works for moving thingy in ramp
button-3 menu: Reset, Depth, Undo, Save, Write
*/
Cursor tl = {
{-4, -4},
{0xfe, 0x00, 0x82, 0x00, 0x8c, 0x00, 0x87, 0xff,
0xa0, 0x01, 0xb0, 0x01, 0xd0, 0x01, 0x11, 0xff,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x1f, 0x00, },
{0x00, 0x00, 0x7c, 0x00, 0x70, 0x00, 0x78, 0x00,
0x5f, 0xfe, 0x4f, 0xfe, 0x0f, 0xfe, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x00, 0x00, }
};
Cursor t = {
{-7, -8},
{0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x06, 0xc0,
0x1c, 0x70, 0x10, 0x10, 0x0c, 0x60, 0xfc, 0x7f,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xff, 0xff,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00,
0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80, 0x03, 0x80,
0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor tr = {
{-11, -4},
{0x00, 0x7f, 0x00, 0x41, 0x00, 0x31, 0xff, 0xe1,
0x80, 0x05, 0x80, 0x0d, 0x80, 0x0b, 0xff, 0x88,
0x00, 0x88, 0x0, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0xf8, },
{0x00, 0x00, 0x00, 0x3e, 0x00, 0x0e, 0x00, 0x1e,
0x7f, 0xfa, 0x7f, 0xf2, 0x7f, 0xf0, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x00, }
};
Cursor r = {
{-8, -7},
{0x07, 0xc0, 0x04, 0x40, 0x04, 0x40, 0x04, 0x58,
0x04, 0x68, 0x04, 0x6c, 0x04, 0x06, 0x04, 0x02,
0x04, 0x06, 0x04, 0x6c, 0x04, 0x68, 0x04, 0x58,
0x04, 0x40, 0x04, 0x40, 0x04, 0x40, 0x07, 0xc0, },
{0x00, 0x00, 0x03, 0x80, 0x03, 0x80, 0x03, 0x80,
0x03, 0x90, 0x03, 0x90, 0x03, 0xf8, 0x03, 0xfc,
0x03, 0xf8, 0x03, 0x90, 0x03, 0x90, 0x03, 0x80,
0x03, 0x80, 0x03, 0x80, 0x03, 0x80, 0x00, 0x00, }
};
Cursor br = {
{-11, -11},
{0x00, 0xf8, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0x00, 0x88, 0x00, 0x88, 0x00, 0x88, 0x00, 0x88,
0xff, 0x88, 0x80, 0x0b, 0x80, 0x0d, 0x80, 0x05,
0xff, 0xe1, 0x00, 0x31, 0x00, 0x41, 0x00, 0x7f, },
{0x00, 0x00, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x0, 0x70, 0x00, 0x70, 0x00, 0x70, 0x00, 0x70,
0x00, 0x70, 0x7f, 0xf0, 0x7f, 0xf2, 0x7f, 0xfa,
0x00, 0x1e, 0x00, 0x0e, 0x00, 0x3e, 0x00, 0x00, }
};
Cursor b = {
{-7, -7},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
0xfc, 0x7f, 0x0c, 0x60, 0x10, 0x10, 0x1c, 0x70,
0x06, 0xc0, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, },
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe,
0x03, 0x80, 0x03, 0x80, 0x0f, 0xe0, 0x03, 0x80,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }
};
Cursor bl = {
{-4, -11},
{0x1f, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0x00, 0x11, 0x00, 0x11, 0x00, 0x11, 0x00,
0x11, 0xff, 0xd0, 0x01, 0xb0, 0x01, 0xa0, 0x01,
0x87, 0xff, 0x8c, 0x00, 0x82, 0x00, 0xfe, 0x00, },
{0x00, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00, 0x0e, 0x00,
0x0e, 0x00, 0x0f, 0xfe, 0x4f, 0xfe, 0x5f, 0xfe,
0x78, 0x00, 0x70, 0x00, 0x7c, 0x00, 0x00, 0x0, }
};
Cursor l = {
{-7, -7},
{0x03, 0xe0, 0x02, 0x20, 0x02, 0x20, 0x1a, 0x20,
0x16, 0x20, 0x36, 0x20, 0x60, 0x20, 0x40, 0x20,
0x60, 0x20, 0x36, 0x20, 0x16, 0x20, 0x1a, 0x20,
0x02, 0x20, 0x02, 0x20, 0x02, 0x20, 0x03, 0xe0, },
{0x00, 0x00, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0,
0x09, 0xc0, 0x09, 0xc0, 0x1f, 0xc0, 0x3f, 0xc0,
0x1f, 0xc0, 0x09, 0xc0, 0x09, 0xc0, 0x01, 0xc0,
0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x00, 0x00, }
};
Cursor boxcursor = {
{-7, -7},
{0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
0xFF, 0xFF, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F,
0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFF, 0xFF,
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, },
{0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E, 0x70, 0x0E,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x00, 0x00, }
};
Cursor clearcursor;
Cursor *corners[10] = {
&tl, &t, &tr,
&l, &boxcursor, &r,
&bl, &b, &br,
nil, /* default arrow */
};
char *item[] = {
"Reset",
"Depth",
"Undo",
"Write",
"Exit",
nil
};
Menu menu = {
item,
nil,
2
};
/*BUG make less flashy */
void
moveface(Image *back, Point lastp, Image *face, Point p, Point d)
{
draw(screen, rectaddpt(back->r, subpt(lastp, d)), back, nil, back->r.min);
draw(back, back->r, screen, nil, addpt(back->r.min, subpt(p, d)));
border(screen, rectaddpt(face->r, subpt(p, d)),
-1, display->black, ZP);
draw(screen, rectaddpt(face->r, subpt(p, d)),
face, nil, face->r.min);
}
int
dragface(Mouse *m, Image *im, Point d, int x)
{
int i;
Point lastp;
static Image *back;
if(back == nil){
back = allocimage(display, Rect(-1,-1,49,49), display->image->chan, 0, DNofill);
if(back == nil)
sysfatal("dragface backing store: %r");
}
lastp = m->xy;
draw(back, back->r, screen, nil, addpt(back->r.min, subpt(lastp, d)));
esetcursor(&clearcursor);
do{
moveface(back, lastp, im, m->xy, d);
lastp = m->xy;
}while(*m=emouse(), m->buttons==1);
draw(screen, rectaddpt(back->r, subpt(lastp, d)), back, nil, back->r.min);
esetcursor(nil);
if(m->buttons==0){
for(i=0; i<nelem(face); i++)
if(ptinrect(m->xy, rface[i]))
return i;
if(ptinrect(m->xy, rsmall))
return -1;
return x;
}
while(*m=emouse(), m->buttons)
;
return x;
}
void
initstate(void)
{
state.black = 0.0;
state.white = 1.0;
state.stretch = 1.0;
state.depth = 4;
state.gamma = 1.0;
setgtab(&state);
state.selr = insetrect(orig->r, 5);
sdx = Dx(state.selr);
sdy = Dy(state.selr);
if(sdx > sdy)
state.selr.max.x = state.selr.min.x+sdy;
else
state.selr.max.y = state.selr.min.y+sdx;
}
void
main(int argc, char **argv)
{
int ccursor, i, fd, k, n, y;
uchar *data;
double gammatab[256];
Event e;
Mouse m;
Point lastp, p;
Rectangle nselr, rbig9[9];
ARGBEGIN{
default:
usage();
}ARGEND
if(argc > 1)
usage();
if(argc == 1){
if((fd = open(argv[0], OREAD)) < 0)
sysfatal("open %s: %r", argv[0]);
}else
fd = 0;
if (initdraw(0, 0, "mug") < 0)
sysfatal("initdraw failed");
if((orig = readimage(display, fd, 0)) == nil)
sysfatal("readimage: %r");
orig = grey8image(orig);
initramp();
initclamp();
initval2cmap();
bkgd = allocimagemix(display, DPaleyellow, DWhite);
small = allocimage(display, Rect(0,0,48,48), GREY4, 0, DWhite);
tmp8 = allocimage(display, Rect(0,0,48,48), GREY8, 0, DWhite);
red = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DRed);
green = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DGreen);
blue = allocimage(display, Rect(0,0,1,1), display->image->chan, 1, DBlue);
if(bkgd==nil || small==nil || tmp8==nil || red==nil || green==nil || blue==nil)
sysfatal("allocimage: %r");
n = Dx(orig->r)*Dy(orig->r);
data = emalloc(n*sizeof data[0]);
rdata = emalloc(n*sizeof rdata[0]);
if(unloadimage(orig, orig->r, data, n) != n)
sysfatal("unloadimage: %r");
for(i=0; i<256; i++)
gammatab[i] = pow((255-i)/(double)255.0, GAMMA);
for(i=0; i<n; i++)
rdata[i] = gammatab[255-data[i]];
initstate();
process(rdata, orig->r, state.selr, small);
drawscreen(1);
flushimage(display, 1);
einit(Emouse|Ekeyboard);
ccursor = 9;
for(;;){
if((n=eread(Emouse|Ekeyboard, &e))==Ekeyboard)
continue;
if(n != Emouse)
break;
m = e.mouse;
if(m.buttons&4){
ccursor = 9;
esetcursor(corners[ccursor]);
switch(emenuhit(3, &m, &menu)){
case -1:
continue;
case 0: /* Reset */
mark();
initstate();
small = allocimage(display, Rect(0,0,48,48), CHAN1(CGrey, state.depth), 0, DWhite);
if(small == nil)
sysfatal("allocimage: %r");
process(rdata, orig->r, state.selr, small);
drawface(-1);
drawscreen(0);
break;
case 1: /* Depth */
mark();
/* osmall = small, so no freeimage */
state.depth /= 2;
if(state.depth == 0)
state.depth = 8;
small = allocimage(display, Rect(0,0,48,48), CHAN1(CGrey, state.depth), 0, DWhite);
if(small == nil)
sysfatal("allocimage: %r");
process(rdata, orig->r, state.selr, small);
drawface(-1);
break;
case 2: /* Undo */
undo();
break;
case 3: /* Write */
writeface(nil, small);
break;
case 4: /* Exit */
exits(nil);
break;
}
}
if(ptinrect(m.xy, rbig)){
rlist(rectaddpt(state.selr, subpt(rbig.min, orig->r.min)), rbig9);
for(i=0; i<9; i++)
if(ptinrect(m.xy, rbig9[i]))
break;
if(i != ccursor){
ccursor = i;
esetcursor(corners[ccursor]);
}
if(i==9)
continue;
if(m.buttons & 1){
mark();
lastp = m.xy;
while(m=emouse(), m.buttons&1){
if(move(state.selr, orig->r, subpt(m.xy, lastp), i, &nselr)){
moveframe(state.selr, nselr);
state.selr = nselr;
lastp = m.xy;
process(rdata, orig->r, state.selr, small);
drawface(-1);
}
}
}
continue;
}
if(ccursor != 9){ /* default cursor */
ccursor = 9;
esetcursor(corners[ccursor]);
}
if(ptinrect(m.xy, rramp)){
if(m.buttons != 1)
continue;
mark();
y = gamma2y(state.gamma);
if(abs(y-(m.xy.y-rramp.min.y)) > 5)
continue;
k = section(m.xy.x-rramp.min.x);
drawrampbar(green, &state);
lastp = m.xy;
while(m=emouse(), m.buttons&1){
if(!ptinrect(m.xy, rramp))
continue;
switch(k){
case -1:
continue;
case 0:
if((m.xy.x-rramp.min.x)/255.0 < state.white){
state.black = (m.xy.x-rramp.min.x)/255.0;
break;
}
continue;
case 1:
state.gamma = y2gamma(m.xy.y-rramp.min.y);
setgtab(&state);
break;
case 2:
if((m.xy.x-rramp.min.x)/255.0 > state.black){
state.white = (m.xy.x-rramp.min.x)/255.0;
break;
}
continue;
case 10:
state.black += (m.xy.x-lastp.x)/255.0;
state.white += (m.xy.x-lastp.x)/255.0;
state.gamma = y2gamma(p.y);
break;
}
process(rdata, orig->r, state.selr, small);
drawface(-1);
drawrampbar(green, &state);
}
if(m.buttons == 0){
process(rdata, orig->r, state.selr, small);
drawface(-1);
drawrampbar(red, &state);
}else
undo();
continue;
}
if(ptinrect(m.xy, rsmall)){
if(m.buttons != 1)
continue;
n=dragface(&m, small, subpt(m.xy, rsmall.min), -1);
if(n == -1)
continue;
saveface(nil, n);
}
for(i=0; i<nelem(face); i++)
if(ptinrect(m.xy, rface[i]))
break;
if(i<nelem(face) && face[i] != nil){
if(m.buttons != 1)
continue;
n=dragface(&m, face[i]->small, subpt(m.xy, rface[i].min), i);
if(n == i)
continue;
saveface(face[i], n);
continue;
}
do
m = emouse();
while(m.buttons==1);
}
exits(nil);
}
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